#ifndef _LOCAL_COM_
#define  _LOCAL_COM_
class FWGraphic;
class FWContentManager;
class FWKeyboard;
class Camera;
class Box;
#include <list>
using namespace std;
class QuadTree;
class StatcObject;
class Map;

FWGraphic* gl_graphic = NULL;
FWContentManager* gl_content = NULL;
FWKeyboard* gl_keyboard = NULL;
Camera* gl_camera = NULL;
list<StaticObject*> globe_grounds;

Box* gl_ground = NULL;
//list<Bridge*> gl_bridges;
Box* gl_ground_player = NULL;
Box* gl_player = NULL;
Box* gl_is = NULL;
Box* gl_predict = NULL;
Box* gl_move = NULL;
Box* gl_fall = NULL;
Map* gl_map = NULL;
//list<BlockHouse*> gl_blockHs;
//list<Bullet*> gl_b;
//list<Object*> gl_vc;
QuadTree* gl_Quadtree = NULL;
#endif